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Shortcuts depend on the active area. The table below covers the shortcuts implemented by the current Studio player, canvas, and timeline.

Playback

Editing

The focused area decides what a shared shortcut does. Arrow keys nudge a selected canvas element, step through frames when nothing nudgeable is selected, or move between timeline targets when the timeline has focus (see Timeline navigation below). J and K work the same way: with keyframes selected they move between keyframes and add one, and otherwise they drive playback.

Timeline navigation

Tab into the timeline before using these commands. Studio keeps one logical timeline target in the Tab order and moves that target without requiring every row or clip to stay mounted. On an expandable track row, Right arrow expands collapsed keyframe lanes and Left arrow collapses expanded lanes. From a keyframe property row, Left arrow returns to its parent track row. When no disclosure or parent action applies, those arrows continue moving within the row. If the destination is outside the virtualized viewport, Studio scrolls it into view and restores focus after it mounts.

Keyframes and recording

During gesture recording, drag records position, scroll records depth, Shift-drag records 3D rotation, Option/Alt-drag records rotation, and Command/Ctrl-drag or scroll records opacity or scale.

Canvas and panels

A shortcut should not fire while you are typing into a text or source field. If the wrong area has focus, click the canvas or timeline before using an editing shortcut.
Use the Shortcuts and tools button beside the playback controls for the built-in shortcut list, work-area controls, and jump-to-frame field.