Current Studio, changing the real project: inspect the source, change Fit and Position, crop on the canvas, then import another local asset.
Import a file
In Studio:- Open Assets.
- Choose Import media, or drop the file into the panel.
- Preview it.
- Drag it to the timeline.
Place it deliberately
- Set the start and duration by watching the surrounding edit.
- Choose a crop that preserves the important content.
- Keep source audio only when it belongs in the mix.
- Avoid stretching low-resolution media beyond what it can support.
- Use a wrapper when animating the size or position of video; this keeps frame capture reliable.
Change or replace the source
Studio’s Media section shows the current project path and controls Fit, Position, playback, and audio. Assets imports files and adds new layers. It does not currently provide a one-click source replacement in that Inspector. To keep the existing layer, ask the agent to change itssrc, or edit the
element in Source. Then recheck the crop, clip length, transition, and any
motion tied to the old dimensions.
Replacing a file should not require rebuilding the whole scene. If the new
content also changes the story or several scenes, ask the agent to make the
broader revision.
Avoid fragile sources
Temporary signed URLs, private browser sessions, and render-time network requests can disappear or fail in another environment. Copy required media into the project, keep filenames stable, and runnpx hyperframes check before
rendering.
Continue to Use Assets and Catalog for the Studio
controls, or Media effects when the source needs a
non-destructive visual treatment.